About us

Our History

OOMM Games was created with the idea of designing fun games that anybody can enjoy. To this end, we strive to limit the number of components that go into each game. We believe games can still have depth and complexity without needing hundreds of pieces. Does this mean we will never produce games with lots of pieces, or complex rules? No. But we will look at a game very carefully to decide if that complexity is really needed. 

The Team

Lance Priebe - Owner

Entrepreneur, Businessman, and all around cool guy. 

The most damaging phrase in the language is "It's always been done this way" - Grace Hopper

I believe it is important to explore many new ideas and concepts. 


Jonathan Thwaites - Creative Director

Father, Dreamer, and Life of the Party

For me, real life is hard work. Making movies is like a vacation for my soul - Guillermo del Toro

I have been designing games as long as I can remember. In 2015 I decided it was time to take it seriously and joined a board game company. Later Lance and I started our own company with the dream of creating games families can enjoy together.


Brendan McCaskell - Community Manager

Caring Husband, Youth Leader, Big Personality

Rage, rage against the dying of the light. Do not go gentle into that good night - Dylan Thomas

I love helping others ad bringing joy to those I meet. I had some crazy ideas for a board game, and took the chance on Kickstarter to put it out there, and now I get the chance to do it again.


Dan Hughes - Layout Artist

I might be crazy, but I'm not insane.

It is what is is - Unknown


Lana Ricci - Logistics and Sales

Busy mom, semi-domesticated wife, a down to earth gal who enjoys working with numbers, supporting this creative team and being organized!

Play to win, but enjoy the fun. - David Ogilvy